Tuesday, February 22, 2005

We went to the museums today down in Balboa Park. It rained almost all day but when we were outside of the car and the museums it was not raining. We went to the Aerospace Museum which is one of my favorite museums. We saw lots of cool planes and there was a special exhibit loaned by another museum and it was an Apollo Command Module. Behind the exhibit there was a little tv that shows the astronauts doing their first 2-person spacewalk. And the way they sounded. They were very calm.

There was a simulation where you get to fly what seems to be a Wright Brothers plane and you get to fly it in the simulation. First they had you take off, then they make you go way high in the air so you can get some altitude and then what you do is go straight down and then pull up and you do a flip! I did that two times. And then they make it so your engine isn't working and you have to land. I landed it!

We went to the Automotive Museum. I saw a really nice car. And it was a DeLorean. And it was beautiful, I tell you! I also saw a nice trailer, which was more like a camper than a trailer but that's what they called it. It had nice velvety seats and nice velvety curtains and it was a nice color of wood inside.

Yesterday Fargo and I made a whole lot of movies. One of them was a Toy War with Bionicles/Yu-Gi-Oh and Lord of the Rings. Then there was one where we were duelling with Yu-Gi-Oh cards.

Sunday, February 20, 2005

Today I came home from my Dad's. I came home and I played with my friend. He beat me in a game of Duel Monsters -- that's from Yu-Gi-Oh. I have some very good cards. I have Pyramid of Light, a very strong card that destroys Andro Sphinx and Sphinx Teleia. It also has the ability to destroy all monsters on the field. I also have six cards, all very important ones. Here they are:

2 Blue Eyes White Dragons
1 Blue Eyes Toon Dragon
Toon World, which lets me activate Blue Eyes Toon Dragon
and finally, Polymerization, which lets me fuse all of them together into Blue Eyes Ultimate Dragon.

As you can see, I like Blue Eyes!

Next I have Moisture Creature. If you tribute summon this monster by offering three monsters on the field as a tribute, destroy all spell and trap cards on your opponent's side of the field.

Did I mention that if I sacrifice Blue Eyes Ultimate Dragon, I can summon Blue Eyes Shining Dragon, a VERY powerful card! As far as I know, it is the only card that can defeat Pyramid of Light, which I have!

I have two Monster Reborns -- select 1 monster card from either your own or your opponent's graveyard and place it on the field under your control in attack or defense position. (face up) This is considered a Special Summon.

I also have a card called Dark Hole. This is a very powerful card. It destroys all monsters on the field.

These are not all of my cards, they are just some of the best that I have.

I am borrowing a video camera from my Grandma. It is charging up so I can use it in the morning. I hope it will work! I am going to use it tomorrow if it works. I will make a BIONICLE MOVIE!!!

Thursday, February 17, 2005

This is a card game that my dad and I invented. You may play it if you want. It helps if you know the story of lord of the rings. You just need a regular deck of cards with two jokers.

Battle of Helms Deep: (Card Game)

Regular deck of cards with two jokers.

by Henry and Matthew Frigon

Overview: 2 player game. Red cards are the good guys. Black cards are the bad guys.


Object of the game:

Black player attacks and tries to break through the outer defenses
and destroy all red archers. If this occurs, black wins the game.

Red tries to defend until all black cards have been destroyed. If this occurs, red
wins the game.


Set up for red player:

Separate the deck into 3 piles: hearts, diamonds and black cards.

Shuffle the hearts and deal out 7 cards face up as the outer wall of defense.
Deal out the six remaining heart card, face down, behind and in between the outer defense cards.
These two walls represent the walls of Helms deep.

Shuffle the diamonds + one joker added in (Gandalf). Deal out 3 piles of four cards each.
These are Red players archers.
Set aside the two remaining cards, face down. These are red players spies.


Set up for black player:

Shuffle all the black cards + one joker added in (influence of Saruman).
Place the deck face down in front of you.


How to play:

Red player turns over the top card of each of his archer piles. Red may only use three archers at a time
Black player turns over three cards to use as his assault force.

Red goes first. Red may use only one of his archers in a turn. If any (one) of his archers is higher than
any (one) of the overturned black cards. The black card is removed from the game (sklitch!!!) and replaced
by another black card from the black deck.

If none of the red archers are higher than the upturned black cards, red cannot play during that turn.

If the successful archer is the same value as the upturned black card that is its targer, both the archer
and the black card are removed from the game (double sklitch!!!) The black card is replaced as usual, and
the red archer is replaced by the card directly underneath it. If there are no more red archers in any given
pile, sorry charlie, you are out of luck and down to two archers.


Black player goes second. He chooses a weak card in the outer red wall and attacks it with one of his upturned cards.
If the black card is higher, the red card is removed from the game (crumble). Once any two outer wall cards have been
removed, red player may replace those cards with his spy cards, face down. Any card of the inner wall, may not
be attacked until the two cards of the outer wall(including spies) in front of it have been removed. Once the two
outer wall cards and the inner wall cards behind it have been removed, black may enter Helms Deep,and begin attacking
the closest archer pile.


Play continues until one or the other side runs out of cards, thus loosing the game.



Magical exceptions:

When red player upturns a joker(Gandalf) as one of his archers, the three upturned black cards are removed from the game +
the top three cards of the black deck are also removed from the game.

When black player upturns a joker (influence of Saruman) as one of his Orcs, the three upturned red archers are removed
from the game + the three replacement archers are also removed. If there are only two or one archer piles, 2 cards are removed
in the case of on archer pile, or 4 cards removed in the case of two archer piles.

copyright 2005 Henry and Matthew Frigon (don't be stealin our idea to make a bunch of money, this game is free to
share with every one)

Friday, February 11, 2005

My mom made a movie of me dancing to a song on my computer. Here it is:



In World of Warcraft today, my mom started a new character. She is a Tauren. My new character, a Tauren too, is level 6! And my mom is level 5! I played a little bit with Zinny today. I went to Ironforge, where the auction house is, and I bid on some shoulder things. I hope I win them!

Thursday, February 10, 2005

I broke my arm yesterday. It was an interesting experience. I went to the hospital as soon as it happened. My uncle made a temporary splint out of paper bags and plastic bags, which was very nice of him. I have a temporary cast on and a blue sling, which is good because blue is my favorite color. I'm going back to the doctor's on Friday to get a check up. If my bones are lined up correctly, they will give me a real permanent cast.

In World of Warcraft today, I grew to LEVEL 19, YAY! My mom is level 18, my pet is level 18, too. We did a hard quest where we had to get food samples from a Furbolg camp, and to do that we had to kill Furbolgs, which were hard. I kept dying almost all the time. And then when we did that we had to get Fruit, Nut, and Grain samples. Hard. Then we had to mix the Fruit, Nut, and Grain samples in a mixing bowl, and then we had to place it by the fire, and then the Furbolgs came and ate it and got calm, and then the guy who was making them angry and red came out because he was angry that we were making them peaceful, and then we killed him no problem. We also figured out about the Buzzbox Secret.

I am playing a good game called Bejeweled 2. It isn't better than Bejeweled the first one, but it's cooler, I think. Here is a link to it, if you wish to go there: Bejeweled 2.

Wednesday, February 09, 2005

I got a book for Christmas. I finished it today. It was "Jedi Apprentice: The Rising Force" (subject: Star wars) I got the next book in the series, called "Jedi Apprentice: The Dark Rival" (subject: Star wars)

I played World of Warcraft yesterday. My character named Zinny is level 18, almost 19. He is a hunter, he has a pet named Bytr.

When I was roaming around on the internet I went to Lego.com and downloaded this really cool program called Lego Digital Designer. It lets you design almost anything you wish. It is awesome! Here is a link to the website where I got it, just in case you're interested:
http://www.lego.com/eng/create/digitaldesigner/
I think I've made 4 lego designs now. I made Digitor, I made Digiko, I made Digita, and I made Gunnery.
My dad said that we might be able to do a song last weekend. I thought about maybe making it about Bionicles. My first post was "I love Bionicles. Bionicles are cool." Now I made a song about them! Here it is, I hope you like it.

Unity, Duty, Destiny!

(Here are the lyrics, if you want to sing along)

Tahu, fire is his name
Gali, water, peace-maker
Pohatu, stone, very welcoming

Unity, Duty, Destiny!
Unity, Duty, Destiny!

Kopaka, icey-cold, always there
Lewa, air is he, Matoran, not the not-friends
Onua, earthy, sees in the dark

Unity, Duty, Destiny!
Unity, Duty, Destiny!
Unity, Duty, Destiny!

Makuta, the darkness is his name, the shadow in the darkness
Bohrok, round and rolly, deadly, not too cuddly
Bohrok! Bohrok! Destiny!

Unity, Duty, Destiny!
Unity, Duty, Destiny!
Unity, Duty, and Destiny!